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Zig zag Clover

Trifolium medium

A perennial herb that buffers on its native turf and attacks where it is invasive.

XP 100%SUN 120HP 165Zig zag CloverPerennial herbβ˜…β˜…β˜…β˜…β˜…CompetitorTaproot Anchorβš” 37β˜€ 0Stabilizationfree1Γ— / battleretreat β˜€26speed 0.79Bitter PrincipleactiveContractile RootsactiveWinterkillβš” 34β˜€ 2Zig zag Clover β€” full-size photoZig zag CloverTrifolium mediumLVL 100

Overview

The Zig zag Clover is a perennial herb in Supplant. It is native to East Asia and Europe and invasive in Africa, Eastern North America and Oceania, so it can take whichever role the arena hands it β€” a defensive buffer on its home turf, or an aggressive attacker where it counts as an introduced weed.

Moves

Its kit fills in across three slots, and most of your copies will be well below the snapshot level of 40 where all three are live β€” the plant unlocks them as it grows. Taproot Anchor is the starter attack, available from level 1 for 2 Sun. The free once-per-battle ability, Stabilization, unlocks at level 25: Pins the ground down β€” the foe stalls, and can't break away. The advanced attack, Winterkill, comes online at level 40 for 6 Sun β€” Kills it back to the ground β€” it withers and can't heal.

As a native its attacks land for about 30 (starter) and 27 (advanced); as an invasive those rise to 32 and 29 as the introduced-range aggression matures.

Turn order splits across two stats: initiative (45) decides who moves first on turn 1, and SPD (48) decides every turn after. The two are close on this card, so it neither dominates nor loses the tempo battle outright. See turn order for how the two interact.

Abilities

It has a single eligible passive, Resprout, which arrives at half strength on its level 10 riser and matures at level 68 β€” a real difference for most of the card's life.

Resprout. A 60% chance to survive one otherwise-lethal hit and cling on at roughly a quarter of its HP. It is a coin-flip-plus reprieve, not a guarantee β€” useful, but you cannot build around it landing.

Features

For field gear, a Calcium/Magnesium amendment adds flat DEF (most worthwhile on a bulky front-liner, least on a soft body), and the N/P/K fertilizers drive its economy (see Gameplay uses). This species is not Moss-Pole-eligible: that gear is keyed on a climbing growth habit (vine, epiphyte or hemiepiphyte), and its species record carries no growth-habit tag. Played native, favor defensive gear; played invasive, favor anything that pushes its attack.

Stats

At the snapshot level (40) it reads roughly HP 103, DEF 1, with a retreat cost of 13 Sun and tempo pips of 45 initiative / 48 SPD. Its DEF sits low, in the soft-herb band. As a native it gains a +15% HP cushion and, while benched, projects a green HP overshield bar onto your active. As an invasive its ATK rises toward 31 (against 25 native), and it pays "Faustian" self-damage to its own bench on every damaging hit it lands. Sun refills at +1 every 15 minutes up to a cap of 120; an empty bar attack-locks the plant. From level 52 it regenerates Sun mid-battle, and a level 85 capstone drops its starter to free. See stats.

At Level 100

Biomass HP swells toward 190, but its armor barely leaves the soft band (2) β€” a bigger body, not a tougher one. Retreat rises to 26 Sun (an older plant is more rooted and costlier to pull), and the inverted tempo has sunk to its floor by now β€” the fast opening it had as a seedling is gone, so a mature copy leans entirely on power rather than turn order.

Weaknesses & Resistances

In the succession wheel it is a Competitor. It hits Ruderal plants (annual forbs, grasses, aquatics and bulbs) for extra damage (Γ—1.5), and takes extra damage from Specialist plants (succulents, conifers, ferns and epiphytes). Against its own group and the off-wheel "Weird" categories it is neutral. See the type chart.

Gameplay uses

Play it native as a defensive buffer β€” the HP cushion and bench overshield make it a body that protects the rest of your team. Play it invasive as an attacker, remembering it concedes 2 prizes on a knockout and bleeds its own bench with Faustian self-damage each hit. This is a soft-bodied herb: low armor, modest HP. It is more a collection piece and a coin/level earner than a battle carry, and it wants bench support to do real work. It is inedible in the game's economy, so any fertilizer you feed it banks Γ—1.25 XP rather than coins β€” useful as level fodder, not as a coin source. As a legume it fixes its own nitrogen: about one in four caught in the wild arrives with a free Nitrogen amendment already in a soil slot β€” a roughly 300-coin head start β€” though those root nodules decompose after about a month. In the Total power gallery below you can watch it trade a fast-skirmisher opening for raw bulk as it levels: it leans on speed until about level 34, after which its power takes over. It is monotonically stronger the higher it goes, so there is never a reason to hold it back.

Total power

Leveling trades speed for power. A plant’s tempo (SPD + INI, the turn-order edge) fades as it grows, while its power (HP + ATK + DEF, net of the rising Sun cost to retreat) climbs. The crossover is the level where power overtakes tempo: below it the plant is a fast skirmisher, above it a heavyweight. Shown for each stance this plant can actually hold β€” native adds a HP cushion, invasive an attack edge, neutral neither β€” with the card at its crossover and fully grown at LvΒ 100.

Nativepower overtakes tempo at Lv 34

CrossoverLv 34
HP
94
ATK
23
DEF
1
SPD
52.74
INI
49.75
Retreat
βˆ’12
Tempo102.49
Power106
Fully grownLv 100
HP
190
ATK
46
DEF
2
SPD
0.79
INI
0.74
Retreat
βˆ’26
Tempo1.53
Power212

Invasivepower overtakes tempo at Lv 35

CrossoverLv 35
HP
83
ATK
29
DEF
1
SPD
51.95
INI
49.01
Retreat
βˆ’12
Tempo100.96
Power101
Fully grownLv 100
HP
165
ATK
61
DEF
2
SPD
0.79
INI
0.74
Retreat
βˆ’26
Tempo1.53
Power202

Neutralpower overtakes tempo at Lv 38

CrossoverLv 38
HP
87
ATK
25
DEF
1
SPD
49.59
INI
46.78
Retreat
βˆ’13
Tempo96.37
Power100
Fully grownLv 100
HP
165
ATK
46
DEF
2
SPD
0.79
INI
0.74
Retreat
βˆ’26
Tempo1.53
Power187

Sources

  1. iNaturalist
  2. Wikipedia
  3. Plants of the World Online (Kew)