Supplant has a type chart โ the **succession wheel**. A plant's [category](/wiki/categories) sets its succession group, and the groups beat each other in a rock-paper-scissors that scales damage up or down.
The 16 categories collapse into four groups drawn from plant ecology:
The three competitive groups form a closed cycle โ each beats one and loses to another:
| Group | Beats | The ecology |
|---|---|---|
| Competitor | Ruderal | crowds out โ dominants shade out the pioneers |
| Specialist | Competitor | outlasts โ climax persisters hold ground competitors can't |
| Ruderal | Specialist | reclaims the ground from โ disturbance clears old growth for pioneers |
Beat your target's group and your hit is super effective (ร1.5 damage); the reverse matchup is resisted (ร0.667); same group is neutral (ร1). The battle log calls it out: "Kudzu crowds out Dandelion! (super effective)".
Weird plants neither deal nor take a matchup multiplier โ Weird against anything is always ร1. The heterotrophs, parasites, carnivores, and carrion aroids play off the competitive light-and-space axis, so they're exempt in both directions.
The matchup multiplier compounds on top of your other ATK levers. An invasive Competitor's advanced attack into a Ruderal is roughly 1.3 ร 1.75 (invasive ATK) ร 1.5 (super effective) โ 3.4ร a vanilla starter, before DEF. It's deliberately not capped yet, so lopsided matchups snowball. At the low end a resisted chip (ร0.667) and flat DEF both floor at 1 damage, so the wheel effectively vanishes on weak hits.
Your card's identity readout shows your group plus what you're strong vs and weak vs. Weird cards show neither โ they're off the wheel.
The wheel is the same in either role, but because it multiplies ATK it pays off most on offense.
| How the wheel helps | |
|---|---|
| Native (buffer) | On defense โ resist an incoming super-effective hit down to ร0.667 |
| Invasive (attacker) | On offense โ land ร1.5 on top of your ร1.75 attacker ATK |
This is separate from status immunities (warded, staked, Sulfur): those block specific statuses, while the wheel scales raw damage.