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Card Categories

Every plant belongs to one of 16 categories, and that category is the single biggest driver of how it fights โ€” its move pool, its always-on traits, its DEF band, and its succession group.

What a category decides

Your category is baked in at capture and sets four things:

  • Move pool + trait pool. The category picks which moves and always-on passives a plant can carry. Every pool holds five to seven eligible traits, and each plant keeps two of them โ€” one at level 10, one at level 68.
  • DEF band. Category sets a plant's armor range โ€” soft for weeds and herbs (~1โ€“15), mid for shrubs (~20โ€“35), hardest for trees (~100 ร— wood density). Position within a band comes from mature height; trees read their real density. See stats.
  • Succession group. Category places a plant on the type-matchup wheel (below).
  • Damage cap. A handful of aggressive spreaders (annual-forb, grass, vine, aquatic) have their advanced-attack power capped slightly lower โ€” an invasive-leaning guardrail so they don't run away with a match.

Retreat cost and rooted-turns are no longer set by category โ€” they scale with a plant's rootedness (root depth + above-ground mass) and its level (see stats).

Category also sets your succession group for the type-matchup wheel: Ruderal (annual-forb, grass, aquatic, bulb), Competitor (perennial-herb, vine, shrub, broadleaf-tree), Specialist (succulent, conifer, fern, epiphyte), or Weird (carrion-aroid, carnivorous, mycotroph, vascular-parasite). Groups beat each other ร—1.5 / ร—0.667; Weird sits out. Status immunities (see statuses) are separate.

The 16, at a glance

Each row lists the pool's headline passive first, then the rest of the traits it can draw. A plant keeps two of them โ€” see abilities for how the two risers pick.

CategoryCombat identityRest of the trait pool
annual-forbReseed: leaves a weak Seedling token on KO. Damage-capped.Duff Stuff, Photoblastic, Rapid Cycling, Ephemeral Bolt, Ballistic Dispersal, Soil Seed Bank
perennial-herbResprout: survives one lethal hit at 25% HP.Deep Taproot, Basal Rosette, Bitter Principle, Contractile Roots, Vernalization Memory
grassAllelopathy: wilts the enemy active each checkup. Damage-capped.Duff Stuff, Fungal Endophyte, Bulliform Collapse, Silica Phytoliths, Intercalary Meristem, Tussock Crown
succulentPhotosynthesis heal in sunny arenas; succulence regen in any weather.Caudex Reserve, Crassulacean Acid Metabolism, Waxy Cuticle, Raphide Crystals, Root Sloughing
vineAllelopathy wilt aura; climber, Moss Pole eligible. Damage-capped.Thigmotropic Coil, Heteroblasty, Adventitious Roots, Apical Dominance, Structural Load
shrubSapromyophily: the dense thicket pulls the foe's focus onto it. Mid DEF band (~20โ€“35).Extrafloral Nectaries, Sclerophylly, Marcescence, Lignotuber, Drupe Mast
broadleaf-treeNetwork Sun overshield + mycorrhiza bench heal. Hardest DEF (โ‰ˆ100 ร— wood density).Buttress Roots, Tannin Load, Heartwood Core, Epicormic Buds, Canopy Gap
coniferNetwork Sun overshield + sunny-weather photosynthesis. Hard DEF (โ‰ˆ100 ร— wood density).Resin Canals, Xylem Tracheids, Evergreen Canopy, Serotinous Cones, Needle Duff
carnivorousCarnivory lifesteal (~50%) + an innate self-fertilizer: permanent N/P/Ca-Mg burned as +ATK/+SPD/+DEF.Sapromyophily, Decay-feed, Digestive Enzymes, Thigmonasty, Pitfall Slick, Peat Acidification
aquaticAllelopathy wilt aura. Damage-capped.Duff Stuff, Anoxic Tolerance, Aerenchyma, Heterophylly, Nutrient Stripping, Turion Dormancy, Waterlogged
fernSpore-burst (poison the killer) + spore-drift bench chip.Ptaquiloside, Circinate Vernation, Thiaminase, Rhizome Mat, Prothallial Reserve
bulbResprout: survives one lethal hit at 25% HP.Duff Stuff, Perennating Reserve, Tunic Layers, Lycorine Load, Spring Ephemeral Burst, Contractile Pull
epiphyteSapromyophily taunt on a light, frail air-plant frame.Canopy Anchorage, Tank Reservoir, Velamen Radicum, Peltate Trichomes, CAM Idling
carrion-aroidSapromyophily: the carrion mimic draws the attack onto itself.Thermogenesis, Raphide Bundles, Putrescine Aura, Corm Reserve, Spathe Insulation
mycotrophSun Siphon: drains benched Sun for economy boosts. Always takes the level-10 riser.Achlorophylly, Mycelial Tap, Ghost Pallor, Network Parasitism, Subterranean Dormancy
vascular-parasiteHaustorial-drain: on KO, drains ~5% of the enemy's max HP straight to base HP, bypassing the overshield.Sun Siphon, Haustorial Bridge, Strigolactone Sensing, Viscotoxin Load, Xylem Tapping, Holoparasitic Lock

Spore-drift is the one trait that isn't purely category-sourced: it's appended off a species' dispersal mode, so windborne seeds, rhizomes and root-suckers carry it into pools this table never lists it under โ€” and it competes for a riser there like anything else.

The mycotroph exception

Mycotrophs are the pool built around taking rather than giving: Sun Siphon claims their level-10 riser outright and drains Sun from your own bench, and the rest of their pool leans the same way โ€” Network Parasitism drains a benched ally, Achlorophylly ignores the weather entirely (it has no chlorophyll to drive, so a drought can't suppress it), and Subterranean Dormancy is the game's most reliable revive at a 45% save. Nothing eats a mycotroph, so no fertilizer pays it coins โ€” any N/P/K you give one converts to ร—1.25 XP instead, levelling it faster (see field gear). Run them for value and attrition, not front-line staying power.

Native vs invasive

Nativity (full detail) rides on top of category โ€” the same species swings between roles by arena region.

Native (buffer)Invasive (attacker)
Stat tilt+15% HP cushionWider ATK ceiling, realized as it matures (dialed back if toxic)
OvershieldProjects HP segments to the activeNone; pays self-damage each hit

Pick categories whose passives point outward (fern, broadleaf-tree, vascular-parasite) when playing native support; lean the damage-capped spreaders into invasive attacker roles. The taunt pools (shrub, epiphyte, carrion-aroid, carnivorous) do the opposite job โ€” they soak the single-target picks an ally would otherwise eat. See combat overview and stats to tie it together.