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European Linden

Tilia Γ— europaea

A broadleaf tree that buffers on its native turf and attacks where it is invasive.

XP 100%SUN 120HP 165European LindenBroadleaf treeβ˜…β˜…β˜…β˜…β˜…CompetitorAcorn Dropβš” 32β˜€ 0Nurse Logfree1Γ— / battleretreat β˜€23speed 0.86Buttress RootsactiveNetworkactiveDeadfallβš” 47β˜€ 2European LindenTilia Γ— europaeaLVL 100

Overview

The European Linden is a broadleaf tree in Supplant. It is native to Europe and invasive in East Asia and Eastern North America, so it can take whichever role the arena hands it β€” a defensive buffer on its home turf, or an aggressive attacker where it counts as an introduced weed.

Moves

Its kit fills in across three slots, and most of your copies will be well below the snapshot level of 40 where all three are live β€” the plant unlocks them as it grows. Acorn Drop is the starter attack, available from level 1 for 2 Sun. The free once-per-battle ability, Nurse Log, unlocks at level 25: The fallen feed the next: heal 25%, even the bench, and call back the lost. The advanced attack, Deadfall, comes online at level 40 for 6 Sun β€” The whole tree comes down.

As a native its attacks land for about 26 (starter) and 42 (advanced); as an invasive those rise to 27 and 43 as the introduced-range aggression matures.

Turn order splits across two stats: initiative (50) decides who moves first on turn 1, and SPD (52) decides every turn after. The two are close on this card, so it neither dominates nor loses the tempo battle outright. See turn order for how the two interact.

Abilities

It reads Mycorrhiza from level 10, and a second passive, Network, stacks on at level 68.

Mycorrhiza. A 60% chance each turn to heal a benched ally through the shared root network. Like Network, it is a support effect that pays off from the bench rather than in a duel β€” and because it only lands about three times in five, treat it as a bonus, not a plan.

Network. While this plant sits on your bench it lends the active card a gold Sun-overshield bar β€” a reserve that is only spent once the base Sun bar runs dry. It is a support perk it plays for any active, native or invasive, so its real value shows when it is benched, not fighting.

Features

For field gear, a Calcium/Magnesium amendment adds flat DEF (most worthwhile on a bulky front-liner, least on a soft body), and the N/P/K fertilizers drive its economy (see Gameplay uses). This species is not Moss-Pole-eligible: that gear is keyed on a climbing growth habit (vine, epiphyte or hemiepiphyte), and its species record carries no growth-habit tag. Played native, favor defensive gear; played invasive, favor anything that pushes its attack.

Stats

At the snapshot level (40) it reads roughly HP 103, DEF 19, with a retreat cost of 12 Sun and tempo pips of 50 initiative / 52 SPD. Its DEF is tree-grade β€” a real wall that climbs with level, so a hit is blunted by diminishing armor (ATK Γ· (ATK + DEF)), though poison ignores plating entirely. As a native it gains a +15% HP cushion and, while benched, projects a green HP overshield bar onto your active. As an invasive its ATK rises toward 26 (against 22 native), and it pays "Faustian" self-damage to its own bench on every damaging hit it lands. Sun refills at +1 every 15 minutes up to a cap of 120; an empty bar attack-locks the plant. From level 52 it regenerates Sun mid-battle, and a level 85 capstone drops its starter to free. See stats.

At Level 100

It climbs into a wall: DEF hardens to about 42 on its wood density while HP swells toward 190. This is where a tree earns its keep. Retreat rises to 23 Sun (an older plant is more rooted and costlier to pull), and the inverted tempo has sunk to its floor by now β€” the fast opening it had as a seedling is gone, so a mature copy leans entirely on power rather than turn order.

Weaknesses & Resistances

In the succession wheel it is a Competitor. It hits Ruderal plants (annual forbs, grasses, aquatics and bulbs) for extra damage (Γ—1.5), and takes extra damage from Specialist plants (succulents, conifers, ferns and epiphytes). Against its own group and the off-wheel "Weird" categories it is neutral. See the type chart.

Gameplay uses

Play it native as a defensive buffer β€” the HP cushion and bench overshield make it a body that protects the rest of your team. Play it invasive as an attacker, remembering it concedes 2 prizes on a knockout and bleeds its own bench with Faustian self-damage each hit. Trees are the heavyweights of Supplant. Behind a wall of DEF and deep HP this is a genuinely strong card β€” a front-line wall on defence and a hard-hitting bruiser on the attack. It is edible (the game tags the leaf as the eaten part), so feeding it the matching Nitrogen fertilizer pays Γ—1.25 coins β€” a steady earner between battles; any other nutrient banks Γ—1.25 XP instead. In the Total power gallery below you can watch it trade a fast-skirmisher opening for raw bulk as it levels: it leans on speed until about level 32, after which its power takes over. It is monotonically stronger the higher it goes, so there is never a reason to hold it back.

Total power

Leveling trades speed for power. A plant’s tempo (SPD + INI, the turn-order edge) fades as it grows, while its power (HP + ATK + DEF, net of the rising Sun cost to retreat) climbs. The crossover is the level where power overtakes tempo: below it the plant is a fast skirmisher, above it a heavyweight. Shown for each stance this plant can actually hold β€” native adds a HP cushion, invasive an attack edge, neutral neither β€” with the card at its crossover and fully grown at LvΒ 100.

Nativepower overtakes tempo at Lv 32

CrossoverLv 32
HP
91
ATK
20
DEF
16
SPD
59.14
INI
56.07
Retreat
βˆ’11
Tempo115.21
Power116
Fully grownLv 100
HP
190
ATK
39
DEF
42
SPD
0.86
INI
0.81
Retreat
βˆ’23
Tempo1.67
Power248

Invasivepower overtakes tempo at Lv 34

CrossoverLv 34
HP
82
ATK
24
DEF
17
SPD
57.43
INI
54.44
Retreat
βˆ’11
Tempo111.87
Power112
Fully grownLv 100
HP
165
ATK
49
DEF
42
SPD
0.86
INI
0.81
Retreat
βˆ’23
Tempo1.67
Power233

Neutralpower overtakes tempo at Lv 36

CrossoverLv 36
HP
84
ATK
21
DEF
17
SPD
55.71
INI
52.82
Retreat
βˆ’11
Tempo108.53
Power111
Fully grownLv 100
HP
165
ATK
39
DEF
42
SPD
0.86
INI
0.81
Retreat
βˆ’23
Tempo1.67
Power223

Sources

  1. iNaturalist
  2. Wikipedia
  3. Plants of the World Online (Kew)