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Brazilian rosemallow

Hibiscus phoeniceus

A native-only rosemallow shrub that tanks with leathery leaves and taunts for the bench late.

XP 100%SUN 120HP 165Brazilian rosemallowShrubβ˜…β˜…β˜…β˜…β˜…CompetitorTick Tumbleβš” 36β˜€ 0Facilitationfree1Γ— / battleretreat β˜€23speed 0.85SclerophyllyactiveSapromyophilyactiveSucker Punchβš” 41β˜€ 2Brazilian rosemallow β€” full-size photoBrazilian rosemallowHibiscus phoeniceusLVL 100

Overview

Brazilian rosemallow is a shrub native across eastern North America, western North America and South America and invasive nowhere on record, so it is a native-only card. It is one of the quicker shrubs off the mark, with respectable tempo pips for its category.

Moves

The kit unlocks in three stages, so most cards below the level-40 snapshot are still filling it in. The starter, Tick Tumble, is there from level 1 at 2 Sun β€” Shakes the tick load loose onto the foe. It lands for 29 damage. The free once-per-battle ability, Facilitation, comes online at level 25: Shelters its own and starves the rest: heal 50%, and the foe's bench withers. The advanced attack, Sucker Punch, arrives at level 40 for 6 Sun and hits for 34 β€” Comes up from the roots before the foe sees it.

Abilities

This card keeps two always-on traits, drawn from its category pool and read straight off its schedule (the rest of the pool is dropped for good). The first is live for most of the card's life; the second stacks on late.

  • Sclerophylly (from level 10) β€” hard, leathery leaves that shrug off a flat 3 damage from every direct attack.
  • Lure (from level 68) β€” Sapromyophily, a carrion-scented taunt. Wherever the game would single out one victim from a group β€” a forced swap, a splash of spores β€” this plant draws that pick onto itself instead of an ally, shielding the bench. It does nothing against a lone wild plant (there is no choice to steal).

Features

It is not a climber, so no Moss Pole. A Calcium/Magnesium amendment adds flat DEF on top of its shrub cover; a Cloche wards it from chemical recoil when it dives onto a defended plant. See field gear.

Stats

Read at the level-40 snapshot, where every slot is unlocked, it shows 103 HP with 11 DEF, 12 Sun to retreat, and tempo pips of 51 initiative (which orders turn 1) and 52 SPD (every turn after). It holds no invasive range in any tracked region, so it is a native-only card: it plays as a buffer, taking a +15% health cushion and, while benched, projecting a green overshield bar onto your active. There is no attacker scenario to build for it. Damage is diminishing armour β€” a hit scales by its attack over attack-plus-DEF, so a big attacker punches through cover a small one cannot, and poison ignores DEF entirely. See stats and the overshield.

At Level 100

By level 100 the floor-to-cap law has carried it well past that snapshot: health rises to 190 (native) / 165 (invasive), attack to 43 / 43, and retreat stiffens to 23 Sun as it roots down. DEF firms to 21, a mid-band shrub's worth of cover, and the inverted tempo has sunk to about 1% of cap. It keeps getting stronger as it levels; the speed it sheds is only a minor turn-order edge.

Hardiness

Roughly USDA zone 10a β€” it should come through winters that bottom out near -1 Β°C. Colder than that and it wants shelter, a wall, or a winter indoors. In its own terms it runs from a cold edge of 15.4 Β°C to a warm edge of 28.6 Β°C, a Tropical band. Somewhere near the cold edge it will want a sheltered spot or a wall; below it, protection or a winter indoors. Treat the zone as a rough guide, not a promise: it comes from a regression whose error runs a little over one full zone, which is why the card hedges it as roughly.

The card's climate chip is the player-facing form of all that β€” it reads your current location, not the plant's homeland, so it changes as you travel.

ChipWhat it meansBattle XP
Thrives hereyour local winter low and summer heat both sit inside its rangex2
In rangeit survives where you are but sits near one of its edgesx1.25
Colder than its rangeyour winters drop below what it tolerates; outdoors it needs protectionno bonus
Hotter than its rangeyour summers run past its warm edgeno bonus

The chip's only effect is on battle XP: a card that thrives or sits in range banks a multiplier when it fights, and nothing else β€” damage, stats, growth speed, catch rate and the coin economy are all untouched by climate. A reading of colder than its range is usually just a fact about the winter outside your window, not a verdict on the plant.

Weaknesses & Resistances

On the succession wheel this is a Competitor. It strikes Ruderal cards β€” annual forbs, grasses, aquatics and bulbs β€” for Γ—1.5 damage, and takes Γ—1.5 in return from Specialist cards β€” succulents, conifers, ferns and epiphytes. Every other matchup is neutral.

Gameplay uses

Play it as a native buffer. Its Sclerophylly flatly cuts incoming direct damage, which makes it stickier than its raw DEF suggests, and past level 68 its taunt lets it soak single-target picks for the bench. It is a decent, well-rounded defensive shrub and a steady coin earner in single-player battles, but not an attacker to build around. Inedible, so fertilizer banks XP.

Total power

Leveling trades speed for power. A plant’s tempo (SPD + INI, the turn-order edge) fades as it grows, while its power (HP + ATK + DEF, net of the rising Sun cost to retreat) climbs. The crossover is the level where power overtakes tempo: below it the plant is a fast skirmisher, above it a heavyweight. Shown for each stance this plant can actually hold β€” native adds a HP cushion, invasive an attack edge, neutral neither β€” with the card at its crossover and fully grown at LvΒ 100.

Nativepower overtakes tempo at Lv 34

CrossoverLv 34
HP
94
ATK
22
DEF
10
SPD
56.76
INI
55.77
Retreat
βˆ’11
Tempo112.53
Power115
Fully grownLv 100
HP
190
ATK
43
DEF
21
SPD
0.85
INI
0.83
Retreat
βˆ’23
Tempo1.68
Power231

Neutralpower overtakes tempo at Lv 38

CrossoverLv 38
HP
87
ATK
23
DEF
10
SPD
53.37
INI
52.44
Retreat
βˆ’12
Tempo105.81
Power108
Fully grownLv 100
HP
165
ATK
43
DEF
21
SPD
0.85
INI
0.83
Retreat
βˆ’23
Tempo1.68
Power206

Sources

  1. iNaturalist
  2. Wikipedia
  3. Plants of the World Online (Kew)