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Rhododendron

Rhododendron ponticum

A toxic shrub that poisons attackers on contact, resists fire and heals when Burned, while its own attacks carry a 2-stack Poison.

XP 100%SUN 120HP 203RhododendronShrubβ˜…β˜…β˜…β˜…β˜…CompetitorChipmunk Hordeβš” 31β˜€ 0Chaparral Climaxfree1Γ— / battleretreat β˜€26speed 0.55ToxinactiveLignotuberactiveSucker Punchβš” 39β˜€ 2Rhododendron β€” full-size photoRhododendronRhododendron ponticumLVL 100

Overview

Rhododendron is a shrub, and it plays as a Shrub card. It is native to Europe and invasive nowhere, so in the arena it only ever fights as a native buffer, never an attacker.

Moves

  • Chipmunk Horde (unlocks at level 1, costs 2 Sun) deals 25 damage. Sends the hoarders through the foe's whole bench.
  • Chaparral Climax (unlocks at level 25) is the free once-per-battle ability: Owns the dry hillside: heal 60% and +4 ATK. It costs no Sun.
  • Sucker Punch (unlocks at level 40, costs 6 Sun) deals 33 damage. Comes up from the roots before the foe sees it.

None of its moves carries an initiative rider, so it never seizes first strike or an extra turn β€” its turn order is set by its tempo (see Stats). As a toxic plant it also carries a Poison rider: every damaging attack it lands Poisons the target (2 stacks). Poison is damage-over-time that ignores DEF and slips past the overshield, so it wears down even armored walls.

Abilities

Read off the card's actual trait schedule, it keeps these always-on traits, arriving at the levels shown:

  • Toxin arrives at level 10: striking it Poisons the attacker (2 stacks, from its toxic toxicity), so it bites back on contact β€” and this fires in player-versus-player battles too. Sulfur soil does not neutralize it.
  • Lignotuber arrives at level 68: a fire-adapted lignotuber makes it immune to Burn β€” and it actually heals when Burn is applied.

Features

It carries the Toxin keyword. It is not Moss Pole-eligible (it is not a climber). A Calcium/Magnesium amendment is the most useful slot for its soft body; a Cloche shields an attacker from contact poison.

Stats

Read at level 40, where every move is unlocked: HP 121, ATK 20, DEF 11, retreat 13 Sun. Its tempo splits the usual way β€” initiative 29 orders turn 1 and SPD 34 orders turn 2 onward β€” and it is slower off the mark but steadier afterward β€” it cruises faster than it opens.

Being native-only, it always fights as the buffer: the +15% HP cushion is baked into that HP, and while benched it projects a green HP overshield bar onto your active. It never takes the invasive attacker role, so it pays no Faustian self-damage and concedes no attacker prizes.

At Level 100

Maturity firms it into the shrub band β€” DEF reaches 21, well above any weed β€” while HP grows to 233. Retreat rises to 26 Sun and its tempo sinks to its floor; a sturdy mid-weight, not a glass cannon.

Weaknesses & Resistances

Rhododendron is in the Competitor group on the succession wheel. It deals x1.5 to the Ruderal group (annual forbs, grasses, aquatics, bulbs) and takes x1.5 from Specialists (succulents, conifers, ferns, epiphytes), against which its own damage is resisted to x0.667.

Gameplay uses

A toxic shrub that poisons attackers on contact, resists fire and heals when Burned, while its own attacks carry a 2-stack Poison. A firm, spiteful buffer. It is not edible, so any fertilizer you feed it banks x1.25 XP rather than coins. The Total power gallery below marks its crossover β€” where its rising bulk overtakes its falling speed β€” at level 16; it only grows stronger with level, so never hold it back.

Total power

Leveling trades speed for power. A plant’s tempo (SPD + INI, the turn-order edge) fades as it grows, while its power (HP + ATK + DEF, net of the rising Sun cost to retreat) climbs. The crossover is the level where power overtakes tempo: below it the plant is a fast skirmisher, above it a heavyweight. Shown for each stance this plant can actually hold β€” native adds a HP cushion, invasive an attack edge, neutral neither β€” with the card at its crossover and fully grown at LvΒ 100.

Nativepower overtakes tempo at Lv 16

CrossoverLv 16
HP
77
ATK
14
DEF
7
SPD
47.03
INI
40.72
Retreat
βˆ’8
Tempo87.75
Power90
Fully grownLv 100
HP
233
ATK
36
DEF
21
SPD
0.55
INI
0.48
Retreat
βˆ’26
Tempo1.03
Power264

Neutralpower overtakes tempo at Lv 19

CrossoverLv 19
HP
72
ATK
15
DEF
7
SPD
45.37
INI
39.29
Retreat
βˆ’9
Tempo84.66
Power85
Fully grownLv 100
HP
203
ATK
36
DEF
21
SPD
0.55
INI
0.48
Retreat
βˆ’26
Tempo1.03
Power234

Sources

  1. https://www.inaturalist.org/taxa/search?q=Rhododendron%20ponticum
  2. https://en.wikipedia.org/wiki/Rhododendron_ponticum
  3. https://powo.science.kew.org/results?q=Rhododendron%20ponticum