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Senegal date palm

Phoenix reclinata

A well-armoured Broadleaf tree card that cannot be pinned, hits the same for either attack, and acts near-last in every fight.

XP 100%SUN 120HP 165Senegal date palmBroadleaf treeβ˜…β˜…β˜…β˜…β˜…CompetitorBranch Slamβš” 42β˜€ 0Shade Tolerancefree1Γ— / battleretreat β˜€33speed 0.56Buttress RootsactiveMycorrhizaactiveCrown Shadeβš” 42β˜€ 2Senegal date palm β€” full-size photoSenegal date palmPhoenix reclinataLVL 100

Overview

Senegal Date Palm is a Broadleaf tree card with both roles: native to Africa, invasive in eastern North America, South America and South Asia. Native it is a cushioned wall with a bench overshield; invasive it is an attacker. See nativity and categories.

Moves

The starter attack, Branch Slam, unlocks at level 1 for 2 Sun, reading 35 native and 36 invasive. A heavy branch slams down.

The free once-per-battle ability, Shade Tolerance, unlocks at level 25 and costs no Sun. Waits out the dark: heal 40%, and the foe can't heal.

The advanced attack, Crown Shade, unlocks at level 40 for 6 Sun, reading 35 native and 36 invasive. Casts deep shade that saps the foe. It lands for the same damage as the starter at three times the Sun, so it is purely an effect purchase. See moves.

Abilities

Buttress Roots arrives on the first riser at level 10 β€” an immunity to Bind, not an armour bonus. Any Bind an opponent spends on this card is wasted, which is worth more here than on a fast card, because a slow plant is the natural target for a lock.

Mycorrhiza stacks on at level 68, healing a benched ally each checkup. It triggers roughly 60% of the time rather than every checkup, so read it as a trend rather than a guarantee.

Features

The species record lists no toxicity and no trait keywords, so no poison rider applies. For field gear, tempo is the weakness worth patching. Its growth habit is not vine, epiphyte or hemiepiphyte, so a Moss Pole does not apply.

Stats

At level 40 native reads 103 HP and 26 ATK; invasive reads 89 HP and 29 ATK. Armour is 24, which is strong. Retreat is 16 Sun. Opening tempo is 13, right at the bottom of the range, while sustained tempo is 34 β€” so it concedes the first turn almost always and then competes. Invasive it pays Faustian bench damage per damaging attack and concedes 2 prizes on knockout. See stats.

At Level 100

By level 100 native reaches 190 HP and 47 ATK, invasive 165 HP and 56 ATK, with armour at 55. Tree shape: a wall, armour climbing with the health pool rather than stalling. Retreat rises to 33 Sun and the inverted tempo bottoms out, so the matured card is immovable in both senses β€” hard to remove and slow to act.

Weaknesses & Resistances

Broadleaf tree is Competitor: strong into Ruderal β€” annual forbs, grasses, aquatics and bulbs β€” and weak to Specialist, meaning succulents, conifers, ferns and epiphytes. See weaknesses and resistances.

Gameplay uses

A durable card with a real attack stat, held back by conceding the first turn in nearly every matchup. Play it as the plant you send in when you expect a long exchange rather than a quick one, and accept that you will be answering rather than opening.

Invasive it hits meaningfully harder and becomes a reasonable closer, with the Faustian bench cost as the brake. Native it is a wall with a bench heal once matured.

It is edible with a fruit economy group, so a phosphorus soil amendment pays Γ—1.25 coins. See the battle lab.

Total power

Leveling trades speed for power. A plant’s tempo (SPD + INI, the turn-order edge) fades as it grows, while its power (HP + ATK + DEF, net of the rising Sun cost to retreat) climbs. The crossover is the level where power overtakes tempo: below it the plant is a fast skirmisher, above it a heavyweight. Shown for each stance this plant can actually hold β€” native adds a HP cushion, invasive an attack edge, neutral neither β€” with the card at its crossover and fully grown at LvΒ 100.

Nativepower overtakes tempo at Lv 9

CrossoverLv 9
HP
58
ATK
15
DEF
8
SPD
51.52
INI
19.89
Retreat
βˆ’7
Tempo71.41
Power74
Fully grownLv 100
HP
190
ATK
47
DEF
55
SPD
0.56
INI
0.22
Retreat
βˆ’33
Tempo0.78
Power259

Invasivepower overtakes tempo at Lv 11

CrossoverLv 11
HP
53
ATK
16
DEF
9
SPD
50.40
INI
19.46
Retreat
βˆ’8
Tempo69.86
Power70
Fully grownLv 100
HP
165
ATK
56
DEF
55
SPD
0.56
INI
0.22
Retreat
βˆ’33
Tempo0.78
Power243

Neutralpower overtakes tempo at Lv 11

CrossoverLv 11
HP
53
ATK
16
DEF
9
SPD
50.40
INI
19.46
Retreat
βˆ’8
Tempo69.86
Power70
Fully grownLv 100
HP
165
ATK
47
DEF
55
SPD
0.56
INI
0.22
Retreat
βˆ’33
Tempo0.78
Power234

Sources

  1. Nativity and roles
  2. Statuses
  3. Field gear