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Pineapple weed

Matricaria discoidea

A soft annual-forb pioneer that plays either arena role — a North American native buffer or a widespread invasive attacker — pooling defence from its benched ruderal allies.

XP 100%SUN 120HP 165Pineapple weedAnnual forb★★★★RuderalQuick Bloom⚔ 50☀ 0Nudationfree1× / battleretreat ☀23speed 0.61PhotoblasticactiveBallisticDispersalactiveCovercrop Crush⚔ 40☀ 2Pineapple weed — full-size photoPineapple weedMatricaria discoideaLVL 100

Overview

Pineapple weed is a soft Annual forb that fights as a low-armor pioneer, leaning on the ruderal allies on your bench for staying power. It is native to eastern and western North America and invasive across Africa, East Asia, Europe, Oceania, South America and South Asia, so the arena can field it either way — as a native buffer or as an invasive attacker. Its armor is among the thinnest here, so its defence rides almost entirely on its bench.

Moves

Its starter attack, Quick Bloom, unlocks at level 1 for 2 Sun; it ignores armor and carries no fixed damage number — it hits harder each time it lands. The free once-per-battle ability, Nudation, arrives at level 25: Strips the ground bare — heavy Wither, and the foe can't heal. It is a mid-fight mend. The advanced attack, Covercrop Crush, unlocks at level 40 for 6 Sun (32 native / 36 invasive), a heavier plain strike. Most pineapple weed sit below level 40, where only the starter is unlocked. None of its moves carry an initiative rider. See Moves.

Abilities

Pineapple weed keeps two always-on traits. Duff Stuff arrives on the level 10 riser: while pineapple weed is active, its effective DEF rises by half the summed DEF of your alive benched ruderals — annual forbs, grasses, aquatics and bulbs — recomputed live, so the cushion fades as those allies faint while the donors keep their own DEF. It is a real, always-on defence, not a chance effect. Reseed arrives much later, on the level 68 riser: when pineapple weed is knocked out, a fresh Seedling token steps up in its place. See Abilities.

Features

Pineapple weed is non-toxic: it has no contact recoil and no poison rider, so nothing punishes an attacker for striking it. Its habit is terrestrial, so it is not eligible for a Moss Pole. As a native, defensive field gear — a Cloche, or a calcium/magnesium amendment for a little DEF — offsets its almost non-existent armor; as an invasive, offensive gear pushes its aggression. See statuses.

Stats

At level 40 pineapple weed reads 103 HP native and 89 invasive, with ATK of 27 native versus 37 invasive — the invasive form hits distinctly harder. DEF is just 1, at the very floor of the annual-forb band, so on its own it takes hits with practically no armor — which is exactly what Duff Stuff is there to shore up while its bench holds. Its tempo is back-loaded: turn 1 runs on its initiative (30) and every turn after on its faster SPD (37), so it opens a step behind and then cruises. Retreat costs 12 Sun. As a native it gains a +15% HP cushion and, while benched, projects an HP overshield onto your active; as an invasive it pays Faustian self-damage to its own bench on each damaging attack and concedes 2 prizes when knocked out. See Stats.

At Level 100

Matured to level 100, pineapple weed swells to 190 HP native / 165 invasive and 49 / 76 ATK, but its DEF only reaches 1 — as a soft annual forb it buys bulk in health and effectively none in armor, so it stays exposed to any real hitter and still leans on Duff Stuff's pooled defence. Retreat rises to 23 Sun, and its tempo has sunk to about 1% of cap, so a mature pineapple weed acts last against almost anything younger.

Weaknesses & Resistances

As an annual forb, pineapple weed sits in the Ruderal succession group. It hits Specialist plants (succulents, conifers, ferns, epiphytes) for ×1.5 and takes only ×0.667 from them; it is weak to Competitor plants (perennial herbs, vines, shrubs, broadleaf trees), which strike it for ×1.5 while resisting its blows. Against other Ruderals and the off-wheel Weird group the matchup is neutral. See Weaknesses & Resistances.

Gameplay uses

As a native, play pineapple weed as a support body: keep a bench of ruderal allies alive so Duff Stuff can pool their DEF onto it, let its HP cushion and overshield steady your active, and let its armor-ignoring starter ramp up while it heals. As an invasive its higher ATK lets it push damage, but its paper-thin armor means it still wants that bench behind it, and each hit costs it a little of its own team. It is a modest card either way — a buffer and a collection piece more than a carry. On economy, pineapple weed is edible at the leaf, so feeding it Nitrogen pays ×1.25 coins while any other nutrient banks ×1.25 XP toward faster growth. It plays as a slow-opening cruiser that leans harder on its bulk as it levels, crossing over around level 22 as a native and 23 as an invasive — but it is always stronger at higher levels, so there is no reason to hold it back.

Total power

Leveling trades speed for power. A plant’s tempo (SPD + INI, the turn-order edge) fades as it grows, while its power (HP + ATK + DEF, net of the rising Sun cost to retreat) climbs. The crossover is the level where power overtakes tempo: below it the plant is a fast skirmisher, above it a heavyweight. Shown for each stance this plant can actually hold — native adds a HP cushion, invasive an attack edge, neutral neither — with the card at its crossover and fully grown at Lv 100.

Nativepower overtakes tempo at Lv 22

CrossoverLv 22
HP
76
ATK
20
DEF
1
SPD
48.22
INI
38.84
Retreat
−9
Tempo87.06
Power88
Fully grownLv 100
HP
190
ATK
49
DEF
1
SPD
0.61
INI
0.49
Retreat
−23
Tempo1.10
Power217

Invasivepower overtakes tempo at Lv 23

CrossoverLv 23
HP
68
ATK
26
DEF
1
SPD
47.61
INI
38.35
Retreat
−9
Tempo85.96
Power86
Fully grownLv 100
HP
165
ATK
76
DEF
1
SPD
0.61
INI
0.49
Retreat
−23
Tempo1.10
Power219

Neutralpower overtakes tempo at Lv 26

CrossoverLv 26
HP
72
ATK
21
DEF
1
SPD
45.78
INI
36.87
Retreat
−10
Tempo82.65
Power84
Fully grownLv 100
HP
165
ATK
49
DEF
1
SPD
0.61
INI
0.49
Retreat
−23
Tempo1.10
Power192

Sources

  1. https://www.inaturalist.org/taxa/search?q=Matricaria%20discoidea
  2. https://en.wikipedia.org/wiki/Matricaria_discoidea
  3. https://powo.science.kew.org/results?q=Matricaria%20discoidea