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Japanese Honeysuckle

Lonicera japonica

A shrub Competitor with no passive โ€” it wins on raw stats, a durable native wall or a hard invasive hitter.

Overview

Japanese Honeysuckle is a shrub card. Native to East Asia, it plays a buffer; across the eastern United States, where it smothers understory, it plays an attacker. See nativity.

Moves

Shrub kit: level-1 starter, level-10 free ability, level-18 advanced attack, with no damage cap. Native moves deal baseline power; invasive moves hit around 1.75ร— harder.

Abilities

Shrubs have no always-on passive โ€” the card's lure is inert and does nothing in battle. It lives and dies on its stats and moves. See abilities.

Features

No innate keyword; apply poison-rider/thorns-recoil only if the infobox flags them. With a middling 20-Sun retreat it is not a card you swap freely, so field gear that reinforces its committed role helps โ€” defensive as native, offensive as invasive.

Stats

Good HP and level-scaling Def, moderate Sun, and a 20-Sun retreat that discourages repositioning. Native โ†’ HP ร—1.15 cushion plus bench HP overshield; invasive โ†’ ATK spike with Faustian bench self-damage each damaging attack.

Weaknesses & Resistances

Shrub โ†’ Competitor group: ร—1.5 into Ruderal (annual-forb, grass, aquatic, bulb); ร—0.667 into Specialist (succulent, conifer, fern, epiphyte).

Gameplay uses

With no passive to lean on, this is a stat-check card: pleasantly durable as a native wall, and a straightforward heavy hitter as an invasive. The 20-Sun retreat means you should commit it on purpose, and its KO surrenders a bounty. Reliable for PvE coin runs, but it needs a bench to cover retreats and Faustian chip.

Sources

  1. iNaturalist
  2. Wikipedia
  3. Plants of the World Online (Kew)