Erigeron philadelphicus
A strong attacking herb, especially where it counts as invasive, with a Poison opener that pressures tanks.
Philadelphia fleabane (Erigeron philadelphicus) is a Perennial herb in Supplant. A strong attacking herb, especially where it counts as invasive, with a Poison opener that pressures tanks. It is native to Eastern North America and Western North America β where it plays as a defensive buffer β and invasive in Africa, East Asia, and Europe, where the arena turns it into an attacker.
Numbers below are read at level 40, where every move in its kit has unlocked.
Its kit fills in as it levels. The starter attack, Volatile Oils, unlocks at level 1 for 2 Sun: it deals 28 as a native card and 29 as an invasive one. In effect, Releases volatile oils β Poison the foe.
At level 25 it gains its free once-per-battle ability, Autogenic Reaction (no Sun cost, one use per fight): Remakes its own ground: +6 ATK and heal 25%.
The advanced attack, Crown Division, arrives at level 40 for 6 Sun, dealing 42 native and 46 invasive: Splits the crown and strikes from both halves. None of its moves carry the initiative rider, so it never seizes first strike β turn order is decided purely by its tempo stats (see Stats).
Every plant keeps at most two always-on traits, drawn from its category pool with the rest dropped for good. This card keeps two, and both are working traits:
For most of a card's climb it is running on the first of these alone; the second only joins late.
It is non-toxic and unarmed β it holds no Toxin or Thorns trait, so biting it carries no chemical or thorn recoil. Its useful field gear is therefore the general kit: a Calcium/Magnesium soil amendment for flat DEF, a Cloche or Stake to ward status, and Mulch for the economy. It is not a climber, so a Moss Pole does nothing for it. Played native, lean defensive (Ca/Mg to deepen its wall); played invasive, lean into offense.
Read at level 40: DEF 1, retreat 12 Sun β a perennial herb holds a low DEF band (a level-100 cap of roughly 1β15). Turn order runs on two tempo stats: initiative (38) decides turn 1, and SPD (38) decides every turn after. The two are close, so its tempo stays even across the fight.
Native, it gains a +15% health cushion (about 103 HP) and, while benched, projects a green HP overshield bar onto your active. Invasive, its attack climbs from 27 to 31 β the invasive edge is built from how widely it spreads, not a flat multiplier β but it pays "Faustian" self-damage to its own bench on every damaging attack and concedes 2 prizes when it is knocked out.
See Stats for how each number is built.
By level 100 its health reaches 190 native / 165 invasive, its attack 49 / 61, and its DEF barely leaves its soft band (1) β biomass swells but armor does not. Retreat rises to 22 Sun as it roots down, and the inverted tempo has fallen to near its floor β the fast opener of its youth is gone. Growth buys raw power and trades away turn order.
Its succession group is Competitor. It hits Ruderal cards (annual-forbs, grasses, aquatics, bulbs) for Γ1.5, and loses ground to Specialist cards (succulents, conifers, ferns, epiphytes), which resist it to Γ0.667. There is no type interaction beyond this succession wheel; see weaknesses & resistances.
Play it native as a bench buffer and overshield source; play it invasive as an attacker, mindful of the Faustian self-damage to your own bench. It has no resolved edible part, so any fertilizer you feed it banks Γ1.25 XP rather than coins β grow it for levels, not income. It fights as a fast skirmisher until roughly level 25 native (28 invasive), after which its bulk and attack dominate.
Leveling trades speed for power. A plantβs tempo (SPD + INI, the turn-order edge) fades as it grows, while its power (HP + ATK + DEF, net of the rising Sun cost to retreat) climbs. The crossover is the level where power overtakes tempo: below it the plant is a fast skirmisher, above it a heavyweight. Shown for each stance this plant can actually hold β native adds a HP cushion, invasive an attack edge, neutral neither β with the card at its crossover and fully grown at LvΒ 100.