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Garlic Mustard

Alliaria petiolata

A soft rosette weed that leans on its 60%-of-the-time Resprout to cling on through a lethal hit.

XP 100%SUN 120HP 128Garlic MustardPerennial herbβ˜…β˜…β˜…β˜…β˜…CompetitorBitter Sapβš” 38β˜€ 0AllelochemicalPrimingfree1Γ— / battleretreat β˜€24speed 0.78Basal RosetteactiveResproutactiveSelf-Medicateβš” 38β˜€ 2πŸƒGarlic MustardAlliaria petiolataLVL 100

Overview

Garlic Mustard is a perennial herb, and it plays as a Perennial herb card. It is native to Europe, where it fights as a buffer, and invasive in Eastern North America, where it takes the attacker role.

Moves

  • Bitter Sap (unlocks at level 1, costs 2 Sun) deals 30 damage native and 33 invasive. Bitter compounds poison the foe.
  • Allelochemical Priming (unlocks at level 25) is the free once-per-battle ability: Primes root chemistry β€” Poison the foe. It costs no Sun.
  • Self-Medicate (unlocks at level 40, costs 6 Sun) deals 30 damage native and 33 invasive. Strikes and treats itself β€” heal 30%.

None of its moves carries an initiative rider, so it never seizes first strike or an extra turn β€” its turn order is set by its tempo (see Stats).

Abilities

Read off the card's actual trait schedule, it keeps these always-on traits, arriving at the levels shown:

  • Basal Rosette arrives at level 10: a ground-hugging rosette that resists grazing adds +3 DEF.
  • Resprout arrives at level 68: it has a 60% chance to survive one otherwise-lethal hit at 25% HP β€” a coin-flip-plus save, not a guarantee.

Features

It carries no certain trait keywords beyond the schedule above. It is not Moss Pole-eligible (it is not a climber). A Calcium/Magnesium amendment is the most useful slot for its soft body; a Cloche shields an attacker from contact poison.

Stats

Read at level 40, where every move is unlocked: DEF 4, retreat 12 Sun. Its tempo splits the usual way β€” initiative 37 orders turn 1 and SPD 48 orders turn 2 onward β€” and it is slower off the mark but steadier afterward β€” it cruises faster than it opens.

Its two nativity roles read differently. Native, it is a buffer: HP 84 (a +15% cushion baked in) and a benched HP overshield for your active, with ATK 27. Invasive, it is an attacker: HP 73 and ATK 36 β€” the higher figure is the introduced-range term the engine adds for a spreading invader, showing as the card matures. The invasive form pays "Faustian" self-damage to its own bench on every damaging attack (10 + level - 1, growing as it levels) and concedes 2 prizes when knocked out.

At Level 100

Maturity swells its HP toward 147, but its soft category keeps DEF at only 8 β€” it never becomes a wall. Retreat rises to 24 Sun and its inverted tempo bottoms out; it ends soft but bulky, and a strong attacker still punches through it.

Weaknesses & Resistances

Garlic Mustard is in the Competitor group on the succession wheel. It deals x1.5 to the Ruderal group (annual forbs, grasses, aquatics, bulbs) and takes x1.5 from Specialists (succulents, conifers, ferns, epiphytes), against which its own damage is resisted to x0.667.

Gameplay uses

A soft rosette weed that leans on its 60%-of-the-time Resprout to cling on through a lethal hit. A dependable coin earner abroad, but keep a real threat behind it. It is edible (leaf), so feeding it Nitrogen pays x1.25 coins; any other nutrient banks x1.25 XP instead. The Total power gallery below marks its crossover β€” the level where its rising bulk overtakes its falling speed β€” at level 34 at home and 35 abroad; either way it only grows stronger with level, so there is never a reason to under-level it.

Total power

Leveling trades speed for power. A plant’s tempo (SPD + INI, the turn-order edge) fades as it grows, while its power (HP + ATK + DEF, net of the rising Sun cost to retreat) climbs. The crossover is the level where power overtakes tempo: below it the plant is a fast skirmisher, above it a heavyweight. Shown for each stance this plant can actually hold β€” native adds a HP cushion, invasive an attack edge, neutral neither β€” with the card at its crossover and fully grown at LvΒ 100.

Nativepower overtakes tempo at Lv 34

CrossoverLv 34
HP
78
ATK
24
DEF
3
SPD
52.26
INI
40.74
Retreat
βˆ’11
Tempo93.00
Power94
Fully grownLv 100
HP
147
ATK
49
DEF
8
SPD
0.78
INI
0.61
Retreat
βˆ’24
Tempo1.39
Power180

Invasivepower overtakes tempo at Lv 35

CrossoverLv 35
HP
68
ATK
33
DEF
3
SPD
51.48
INI
40.14
Retreat
βˆ’12
Tempo91.62
Power92
Fully grownLv 100
HP
128
ATK
72
DEF
8
SPD
0.78
INI
0.61
Retreat
βˆ’24
Tempo1.39
Power184

Neutralpower overtakes tempo at Lv 38

CrossoverLv 38
HP
71
ATK
26
DEF
4
SPD
49.14
INI
38.31
Retreat
βˆ’12
Tempo87.45
Power89
Fully grownLv 100
HP
128
ATK
49
DEF
8
SPD
0.78
INI
0.61
Retreat
βˆ’24
Tempo1.39
Power161

Sources

  1. https://www.inaturalist.org/taxa/search?q=Alliaria%20petiolata
  2. https://en.wikipedia.org/wiki/Alliaria_petiolata
  3. https://powo.science.kew.org/results?q=Alliaria%20petiolata