Persistent per-plant equipment bought in the store โ it rides with the plant into both PvE and PvP, tuning your network, climbers, growth, and amendments.
Field Gear is permanent (or slow-decaying) equipment you attach to an individual plant, not a battle consumable. Each plant has two amendment slots. Mulch takes a slot; a Moss Pole does not. Gear now applies in both PvE and PvP โ the one exception is Nitrogen's coin boost, since there's no coin trickle in PvP.
Cost 500, decays after about six months. Mulch multiplies the plant's whole network cluster by ร1.25 โ both the mycorrhiza bench heal (a broadleaf-tree topping up an injured benched ally each checkup) and the network Sun overshield it projects onto your active. Best on the broadleaf-trees and conifers anchoring a bench, since those carry the network passive.
Climbers only, permanent, no slot cost. A Moss Pole grants +1 growth gate and +1 bank level, letting a vine grow one band past its normal ceiling. That extra band levels at half XP pace, so it's a long-term investment. It also nudges the repot growth gate up by one.
Each amendment fills one of your two slots.
| Amendment | Effect |
|---|---|
| N โ Nitrogen | ร1.25 coins for a mycotroph (PvE only โ no coins in PvP) |
| P โ Phosphorus | ร1.25 card XP earned |
| S โ Sulfur (1ร) | Spore and spore-drift immunity โ not general poison |
| S โ Sulfur (2ร) | Also severs the plant from the network |
| Ca-Mg | +2 flat DEF and ร1.25 Photosynthesis regen |
Sulfur is the standout combat pick: at 1ร it blocks the fern's spores (its on-KO poison) and spore-drift chip, joining warded and staked as one of the few true status immunities. It does not stop a toxic attacker's poison rider. Ca-Mg pads DEF directly and boosts sunny-arena healing.
Field Gear itself is nativity-neutral, but which gear pays off follows a plant's role.
| Best gear | |
|---|---|
| Native (buffer) | Mulch and Ca-Mg โ amplify bench heals, network overshield, and defensive regen |
| Invasive (attacker) | Sulfur โ spore immunity keeps a fragile attacker from being chipped or poisoned out by ferns |
Phosphorus fits any plant you're racing up the level curve. Match the amendment to the job, mind your two slots, and remember Nitrogen only earns in PvE.