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New cards

Every plant that joined the field guide in the last 24 hours — what it is, where its power overtakes its speed, and what it leans on as a card.

A plant’s strengths and weaknesses are read from its base (neutral) line at its crossover — the level where rising power (HP + ATK + DEF, net of the Sun cost to retreat) overtakes falling tempo (SPD + INI). That level differs by plant: a bulky tree crosses over young, a fast weed stays a skirmisher until mid-life. Each card’s table shows the crossover per stance and the fully-grown Lv 100 stats for comparison.

1 new card.

Whorled marshpennywort

Whorled marshpennywort

Hydrocotyle verticillata

Perennial herb

Photo: no rights reserved, uploaded by 葉子

Whorled marshpennywort keeps a slower pace than almost any other perennial herb: fewer than 1 in 50 perennial herbs in the game sit as low as its sustained tempo of 5 at Lv 40. Its ATK stands out too: fewer than 1 in 20 of the category reach 28.

Strengths
Fast opener (INI) 62.83
Weaknesses
Weak DEF 6Slow (SPD) 7.82

At its crossover, Lv 7.

Lv 100HP356ATK51SPD0.08INI0.67RTR20DEF83
Whorled marshpennywort — power crossover by stance
StanceCrossoverAt crossovertempo / powerAt Lv 100tempo / power
NativeLv 572.15 / 740.75 / 524
InvasiveLv 770.65 / 750.75 / 481
NeutralLv 770.65 / 740.75 / 470
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